Import3D Properties |
The Import3D type exposes the following members.
Name | Description | |
---|---|---|
![]() | AnyData |
The user data of the component.
(Inherited from Component.) |
![]() | BaseType |
Gets the base type of the object.
(Inherited from Component.) |
![]() | CenterBySize |
Whether to move models to center by result bounding box.
|
![]() | CloneSupport |
Whether the object supports cloning.
(Inherited from Component.) |
![]() | Components |
Gets the collection of the child components.
(Inherited from Component.) |
![]() | CreatedByBaseType |
Whether the object is created using a base type.
(Inherited from Component.) |
![]() | DeleteUnusedMaterials |
Whether to delete unused materials.
|
![]() | DisplayInEditor |
Whether to show the object in the editor.
(Inherited from Component.) |
![]() | Disposed |
Whether the object is disposed.
(Inherited from Component.) |
![]() | EditorDocumentConfiguration |
Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component.) |
![]() | EditorReadOnly |
Whether the object is read only in the editor.
(Inherited from Component.) |
![]() | EditorReadOnlyInHierarchy |
Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component.) |
![]() | Enabled |
Whether the component is enabled. See also EnabledInHierarchy property.
(Inherited from Component.) |
![]() | EnabledInHierarchy |
Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) |
![]() | EnabledInHierarchyAndIsNotResource |
Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) |
![]() | FlipUVs |
Whether to flip UV coordinates by vertical axis.
|
![]() | ForceFrontXAxis |
Whether to change a coordinate system to engine system.
|
![]() | HierarchyController |
Gets the object hierarchy control controller.
(Inherited from Component.) |
![]() | LODBillboardImageSize |
The images size of the last billboard LOD.
|
![]() | LODBillboardMode |
The mode of the last billboard LOD.
|
![]() | LODDistance |
The distance from the previous to the next level of detail.
|
![]() | LODGenerate |
Whether to generate level of detail meshes.
|
![]() | LODInitialFactor |
The quality of the first level of detail (LOD0).
|
![]() | LODLevels |
The amount of levels of detail to generate.
|
![]() | LODReductionFactor |
The quality factor for next level of detail, depending on the previous one.
|
![]() | MaterialDisplacement |
Whether to import Displacement channel for materials.
|
![]() | MergeMeshGeometries |
Whether to merge geometries with the same format.
|
![]() | Mode |
The mode of the import.
|
![]() | Name |
The name of the component.
(Inherited from Component.) |
![]() | Optimize |
Whether to optimize the mesh without losing quality. The optimization includes the merging of almost identical vertices, optimizing for vertex cache, for overdraw and for vertex fetch.
|
![]() | OptimizeThreshold |
The threshold value when optimizes the mesh without losing quality. The parameter affects merging of almost identical vertices.
|
![]() | Parent |
Gets the parent object.
(Inherited from Component.) |
![]() | ParentRoot |
Gets the parent root object.
(Inherited from Component.) |
![]() | Position |
Specifies a result position offset of imported 3D models.
|
![]() | RemoveFromParentQueued |
Whether the object is placed in the detach queue from the parent.
(Inherited from Component.) |
![]() | Rotation |
Specifies a result rotation of imported 3D models.
|
![]() | SaveSupport |
Whether the object supports saving to a file.
(Inherited from Component.) |
![]() | Scale |
Specifies a result scale of imported 3D models.
|
![]() | ScreenLabel |
Sets the display of the on-screen label of the object in the scene editor.
(Inherited from Component.) |
![]() | TypeSettingsPrivateObjects |
Object settings when used as a type.
(Inherited from Component.) |
![]() | VersionForPreviewDisplay |