ImageComponent Properties |
The ImageComponent type exposes the following members.
| Name | Description | |
|---|---|---|
| AnyData |
The user data of the component.
(Inherited from Component.) | |
| BaseType |
Gets the base type of the object.
(Inherited from Component.) | |
| CloneSupport |
Whether the object supports cloning.
(Inherited from Component.) | |
| Components |
Gets the collection of the child components.
(Inherited from Component.) | |
| CreateArrayLayers |
The number of layers of a texture being created.
| |
| CreatedByBaseType |
Whether the object is created using a base type.
(Inherited from Component.) | |
| CreateDepth |
The number of depth levels of a texture being created.
| |
| CreateFormat |
The format of a texture being created.
| |
| CreateFSAA |
Enables Full Screen Anti-Aliasing.
| |
| CreateMipmaps |
Whether to create mip levels.
| |
| CreateSize |
The size of a texture being created.
| |
| CreateType |
The type of texture being created.
| |
| CreateUsage |
Specifies texture creation flags.
| |
| DisplayInEditor |
Whether to show the object in the editor.
(Inherited from Component.) | |
| Disposed |
Whether the object is disposed.
(Inherited from Component.) | |
| EditorDocumentConfiguration |
Gets or sets the configuration data of the object's settings in the editor.
(Inherited from Component.) | |
| EditorReadOnly |
Whether the object is read only in the editor.
(Inherited from Component.) | |
| EditorReadOnlyInHierarchy |
Whether the object is read-only in the editor with respect to parent objects.
(Inherited from Component.) | |
| Enabled |
Whether the component is enabled. Any functionality of component is not works when it disabled.
(Inherited from Component.) | |
| EnabledInHierarchy |
Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) | |
| EnabledInHierarchyAndIsInstance |
Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
(Inherited from Component.) | |
| HierarchyController |
Gets the object hierarchy control controller.
(Inherited from Component.) | |
| LoadCubeNegativeX |
File name to load a cube texture from, Negative X side.
| |
| LoadCubeNegativeY |
File name to load a cube texture from, Negative Y side.
| |
| LoadCubeNegativeZ |
File name to load a cube texture from, Negative Z side.
| |
| LoadCubePositiveX |
File name to load a cube texture from, Positive X side.
| |
| LoadCubePositiveY |
File name to load a cube texture from, Positive Y side.
| |
| LoadCubePositiveZ |
File name to load a cube texture from, Positive Z side.
| |
| LoadFile |
File name to load a texture from.
| |
| LoadFileHint |
The hint for the loader. You can configure loading a cube map from 4x3 2D image.
| |
| Name |
The name of the component.
(Inherited from Component.) | |
| NetworkID | (Inherited from Component.) | |
| NetworkIsClient | (Inherited from Component.) | |
| NetworkIsServer |
Whether to work in network server mode. It is false until the scene is not loaded.
(Inherited from Component.) | |
| NetworkIsSingle | (Inherited from Component.) | |
| NetworkIsSingleOrClient | (Inherited from Component.) | |
| NetworkMode |
Whether to enable synchronization of the component between server and clients.
(Inherited from Component.) | |
| NetworkModeUsers | (Inherited from Component.) | |
| Parent |
Gets the parent object.
(Inherited from Component.) | |
| ParentRoot |
Gets the parent root object.
(Inherited from Component.) | |
| RemoveFromParentQueued |
Whether the object is placed in the detach queue from the parent.
(Inherited from Component.) | |
| Result |
The result provided by the object.
(Inherited from ResultCompileT.) | |
| ResultCompileUpdateMode |
Mode update of the object.
(Inherited from ResultCompileT.) | |
| SaveSupport |
Whether the object supports saving to a file.
(Inherited from Component.) | |
| ScreenLabel |
The displaying mode of an on-screen label of the component in the scene editor.
(Inherited from Component.) | |
| ShouldRecompile |
Whether to update the resulting object data.
(Inherited from ResultCompileT.) | |
| TypeSettingsPrivateObjects |
Object settings when used as a type.
(Inherited from Component.) |