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Component Properties

The Component type exposes the following members.

Properties
  NameDescription
Public propertyAnyData
The user data of the component.
Public propertyBaseType
Gets the base type of the object.
Public propertyCloneSupport
Whether the object supports cloning.
Public propertyComponents
Gets the collection of the child components.
Public propertyCreatedByBaseType
Whether the object is created using a base type.
Public propertyDisplayInEditor
Whether to show the object in the editor.
Public propertyDisposed
Whether the object is disposed.
Public propertyEditorDocumentConfiguration
Gets or sets the configuration data of the object's settings in the editor.
Public propertyEditorReadOnly
Whether the object is read only in the editor.
Public propertyEditorReadOnlyInHierarchy
Whether the object is read-only in the editor with respect to parent objects.
Public propertyEnabled
Whether the component is enabled. Any functionality of component is not works when it disabled.
Public propertyEnabledInHierarchy
Determines whether the object is attached to a hierarchy of the components and enabled. The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
Public propertyEnabledInHierarchyAndIsInstance
Determines when the object is attached to a hierarchy of the components, is enabled and the object if not part of a resource (it is usual object instance). The object will be enabled only when all parents are enabled, and the property Enabled is enabled.
Public propertyHierarchyController
Gets the object hierarchy control controller.
Public propertyName
The name of the component.
Public propertyNetworkID
Public propertyNetworkIsClient
Public propertyNetworkIsServer
Whether to work in network server mode. It is false until the scene is not loaded.
Public propertyNetworkIsSingle
Public propertyNetworkIsSingleOrClient
Public propertyNetworkMode
Whether to enable synchronization of the component between server and clients.
Public propertyNetworkModeUsers
Public propertyParent
Gets the parent object.
Public propertyParentRoot
Gets the parent root object.
Public propertyRemoveFromParentQueued
Whether the object is placed in the detach queue from the parent.
Public propertySaveSupport
Whether the object supports saving to a file.
Public propertyScreenLabel
The displaying mode of an on-screen label of the component in the scene editor.
Public propertyTypeSettingsPrivateObjects
Object settings when used as a type.
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See Also