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World Properties

The World type exposes the following members.

Properties
  NameDescription
Public propertyAddRemoveTime
Public propertyContactCount
Get the number of contacts (each may have 0 or more contact points).
Public propertyCode exampleContactList
Get the world contact list. ContactList is the head of a circular linked list. Use Contact.Next to get the next contact in the world list. A contact equal to ContactList indicates the end of the list.
Public propertyContactsUpdateTime
Public propertyContinuousPhysicsTime
Public propertyControllersUpdateTime
Public propertyEnabled
If false, the whole simulation stops. It still processes added and removed geometries.
Public propertyGravity
Change the global gravity vector.
Public propertyIsland
Public propertyIsLocked
Is the world locked (in the middle of a time step).
Public propertyNewContactsTime
Public propertyProxyCount
Get the number of broad-phase proxies.
Public propertySolveUpdateTime
Public propertyUpdateTime
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