| World Properties | 
The World type exposes the following members.
 Properties
Properties| Name | Description | |
|---|---|---|
|  | AddRemoveTime | |
|  | ContactCount | 
            Get the number of contacts (each may have 0 or more contact points).
             | 
|   | ContactList | 
            Get the world contact list. 
            ContactList is the head of a circular linked list. Use Contact.Next to get
            the next contact in the world list. A contact equal to ContactList indicates the end of the list.
             | 
|  | ContactsUpdateTime | |
|  | ContinuousPhysicsTime | |
|  | ControllersUpdateTime | |
|  | Enabled | 
            If false, the whole simulation stops. It still processes added and removed geometries.
             | 
|  | Gravity | 
            Change the global gravity vector.
             | 
|  | Island | |
|  | IsLocked | 
            Is the world locked (in the middle of a time step).
             | 
|  | NewContactsTime | |
|  | ProxyCount | 
            Get the number of broad-phase proxies.
             | 
|  | SolveUpdateTime | |
|  | UpdateTime | 
 See Also
See Also