World Properties |
The World type exposes the following members.
| Name | Description | |
|---|---|---|
| AddRemoveTime | ||
| ContactCount |
Get the number of contacts (each may have 0 or more contact points).
| |
| ContactList |
Get the world contact list.
ContactList is the head of a circular linked list. Use Contact.Next to get
the next contact in the world list. A contact equal to ContactList indicates the end of the list.
| |
| ContactsUpdateTime | ||
| ContinuousPhysicsTime | ||
| ControllersUpdateTime | ||
| Enabled |
If false, the whole simulation stops. It still processes added and removed geometries.
| |
| Gravity |
Change the global gravity vector.
| |
| Island | ||
| IsLocked |
Is the world locked (in the middle of a time step).
| |
| NewContactsTime | ||
| ProxyCount |
Get the number of broad-phase proxies.
| |
| SolveUpdateTime | ||
| UpdateTime |