| WorldContactList Property  | 
 
            Get the world contact list. 
            ContactList is the head of a circular linked list. Use Contact.Next to get
            the next contact in the world list. A contact equal to ContactList indicates the end of the list.
            
 
    Namespace: 
   Internal.tainicom.Aether.Physics2D.Dynamics
    Assembly:
   NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
 Syntax
Syntaxpublic ContactListHead ContactList { get; }Property Value
Type: 
ContactListHeadThe head of the world contact list.
 Examples
Examplesfor (Contact c = World.ContactList.Next; c != World..ContactList; c = c.Next)
 See Also
See Also