Click or drag to resize

WorldEnabled Property

If false, the whole simulation stops. It still processes added and removed geometries.

Namespace:  Internal.tainicom.Aether.Physics2D.Dynamics
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public bool Enabled { get; set; }

Property Value

Type: Boolean
See Also