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Platforms

Builder 3DManual / PlatformsAdvanced

Platforms

In order to prepare a project for the target platform, it is necessary to build it. Also, you can run a project without building process.

Contents
Build

The standard way to create a project build is available in the Project Menu.

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By default, you can prepare a project only for Windows. To unlock all platforms, you need to install the Platform Tools add-on from the Stores window. Use Addons button in the Ribbon.

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Custom build configurations

You can create your own build configurations. The basic build configurations placed in the 'Base\Build' folder. They can be copied and used as an example.

In the document, you can configure required project folders of the build, configure optional components.

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Windows

Build for Windows 7+ x64.

Android

Build for Android 8.0+ ARM64 (Oreo).

Requirements:

  • Install 'Platform Tools' from the Stores.
  • Visual Studio 2019 Community with enabled Mobile Development option (Xamarin).

There are two ways to launch the project on the device:

  • 1. You can run the project in the debugger without building. Open and run 'Project\Build.Android.sln' or 'Project\Build.Android.Extended.sln' in Visual Studio. To select project to deploy configure Build Events of NeoAxis.Player.Android project.
  • 2. For the final build, you need to use the Project Menu, which is described above. After preparing the project, you need to compile 'Build.Android.sln'.

If you changed the original assemblies NeoAxis.Core.dll, NeoAxis.CoreExtension.dll or Project.dll, then you need to execute 'Project\UpdateProjects.Android.bat' or 'Sources\UpdateProjects.Android.bat' to update assemblies for the platform. This is done automatically when making a build from the editor.

UWP (Universal Windows, Xbox, Windows Store)

Build for UWP x64.

Requirements:

  • Install 'Platform Tools' from the Stores.
  • Visual Studio 2019 Community with enabled Universal Windows Platform option.

There are two ways to launch the project on the device:

  • 1. You can run the project in the debugger without building. Open and run 'Project\Build.UWP.sln' or 'Project\Build.UWP.Extended.sln' in Visual Studio.
  • 2. For the final build, you need to use the Project Menu, which is described above. After preparing the project, you need to compile 'Build.UWP.sln'. Compile x64 configuration. The package compiles to 'C:\_TempAppX' folder.

If you changed the original assemblies NeoAxis.Core.dll, NeoAxis.CoreExtension.dll or Project.dll, then you need to execute 'Project\UpdateProjects.UWP.bat' or 'Sources\UpdateProjects.UWP.bat' to update assemblies for the platform. This is done automatically when making a build from the editor.

Builder 3DAdvanced