| ShaderConstantsTexCoord1 Property  | 
 
            Gets texture coordinate 1 of the vertex or of the fragment. Works only in vertex and fragment shaders.
            
 
    Namespace: 
   NeoAxis
    Assembly:
   NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
 Syntax
Syntaxpublic static Vector2 TexCoord1 { get; }Property Value
Type: 
Vector2 See Also
See Also