ViewportRenderingContextDynamicTexture_Alloc Method |
Namespace: NeoAxis
public ImageComponent DynamicTexture_Alloc( ViewportRenderingContextDynamicTextureType type, ImageComponentTypeEnum imageType, Vector2I size, PixelFormat format, int fsaaLevel, bool mipmaps, int arrayLayers = 1, bool createSimple3DRenderer = false, bool createCanvasRenderer = false )