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SceneUtilityCalculateCreateObjectPositionByRay Method


Namespace: NeoAxis
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public static (bool found, Vector3 position, Vector3F normal, ObjectInSpace collidedWith) CalculateCreateObjectPositionByRay(
	Scene scene,
	ObjectInSpace objectInSpace,
	Ray ray,
	bool allowSnap
)

Parameters

scene  Scene
 
objectInSpace  ObjectInSpace
 
ray  Ray
 
allowSnap  Boolean
 

Return Value

ValueTupleBoolean, Vector3, Vector3F, ObjectInSpace
See Also