GpuTextureGetRenderTarget Method |
Namespace: NeoAxisAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntaxpublic RenderTexture GetRenderTarget(
int mip = 0,
int slice = 0
)
Parameters
- mip Int32 (Optional)
-
- slice Int32 (Optional)
-
Return Value
RenderTexture
See Also