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GpuTexture Methods

The GpuTexture type exposes the following members.

Methods
 NameDescription
Public methodStatic memberCreateCube 
Public methodStatic memberCreateFromFile 
Public methodDispose
(Inherited from ThreadSafeDisposable)
Public methodEqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
Protected methodFinalizeAllows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.
(Inherited from Object)
Public methodStatic memberGetAll 
Public methodGetData Returns data that was initialized by the SetData method.
Public methodGetHashCodeServes as the default hash function.
(Inherited from Object)
Public methodGetNativeObject 
Public methodGetRenderTarget 
Public methodGetTypeGets the Type of the current instance.
(Inherited from Object)
Protected methodMemberwiseCloneCreates a shallow copy of the current Object.
(Inherited from Object)
Protected methodOnDispose
(Overrides ThreadSafeDisposableOnDispose)
Public methodSetData 
Public methodToStringReturns a string that represents the current object.
(Inherited from Object)
Public methodUnload 
Public methodStatic memberUnloadAllUnloadable 
Public methodStatic memberUnloadNotUsedForLongTime A method to temporary unload textures which are not used long time.
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Extension Methods
 NameDescription
Public Extension MethodMethodInvoke Calls the object method by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGet Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGetT Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertySet Sets the value of the object property by name.
(Defined by ObjectEx)
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See Also