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CollisionShape2D_MeshGetTriangleProcessedData Method

Namespace:  NeoAxis
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public bool GetTriangleProcessedData(
	int triangleID,
	bool applyWorldTransform,
	out Triangle triangle
)

Parameters

triangleID
Type: SystemInt32
applyWorldTransform
Type: SystemBoolean
triangle
Type: NeoAxisTriangle

Return Value

Type: Boolean
See Also