CollisionShape2D_MeshGetProcessedData Method  | 
  
    Namespace: 
   NeoAxis
    Assembly:
   NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntaxpublic bool GetProcessedData(
	out Vector3F[] processedVertices,
	out int[] processedIndices,
	out int[] processedTrianglesToSourceIndex
)
Parameters
- processedVertices
 - Type: NeoAxisVector3F
 - processedIndices
 - Type: SystemInt32
 - processedTrianglesToSourceIndex
 - Type: SystemInt32
 
Return Value
Type: 
Boolean
See Also