Click or drag to resize

AiConfigsAI_CONFIG_PP_SLM_VERTEX_LIMIT Field

Sets the maximum number of vertices in a mesh. This is used by the SplitLargeMeshes step to determine whether a mesh must be split or not.

Type: integer. Default: AiDefines.AI_SLM_DEFAULT_MAX_VERTICES


Namespace: Internal.Assimp.Unmanaged
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.2.1.0 (2026.2.1.0)
Syntax
C#
public const string AI_CONFIG_PP_SLM_VERTEX_LIMIT = "PP_SLM_VERTEX_LIMIT"

Field Value

String
See Also