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AiConfigsAI_CONFIG_PP_SLM_TRIANGLE_LIMIT Field

Sets the maximum number of triangles a mesh can contain. This is used by the SplitLargeMeshes step to determine whether a mesh must be split or not.

Type: int. Default: AiDefines.AI_SLM_DEFAULT_MAX_TRIANGLES


Namespace: Internal.Assimp.Unmanaged
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.2.1.0 (2026.2.1.0)
Syntax
C#
public const string AI_CONFIG_PP_SLM_TRIANGLE_LIMIT = "PP_SLM_TRIANGLE_LIMIT"

Field Value

String
See Also