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AiConfigsAI_CONFIG_IMPORT_MD3_SKIN_NAME Field

Tells the MD3 loader which skin files to load. When loading MD3 files, Assimp checks whether a file named "md3_file_name"_"skin_name".skin exists. These files are used by Quake III to be able to assign different skins (e.g. red and blue team) to models. 'default', 'red', 'blue' are typical skin names.

Type: string. Default: "default"


Namespace: Internal.Assimp.Unmanaged
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.2.1.0 (2026.2.1.0)
Syntax
C#
public const string AI_CONFIG_IMPORT_MD3_SKIN_NAME = "IMPORT_MD3_SKIN_NAME"

Field Value

String
See Also