AiConfigsAI_CONFIG_IMPORT_MD3_SKIN_NAME Field |
Tells the MD3 loader which skin files to load. When loading MD3 files, Assimp checks
whether a file named "md3_file_name"_"skin_name".skin exists. These files are used by
Quake III to be able to assign different skins (e.g. red and blue team) to models. 'default', 'red', 'blue'
are typical skin names.
Type: string. Default: "default"
Namespace: Internal.Assimp.UnmanagedAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.2.1.0 (2026.2.1.0)
Syntaxpublic const string AI_CONFIG_IMPORT_MD3_SKIN_NAME = "IMPORT_MD3_SKIN_NAME"
Field Value
String
See Also