NeoAxis AEC

This is a Content.
License: Paid Per Seat
Annual subscription: $249
Published: 27 October 2026
Updated: 27 October 2026
Content build size: 78.15 MB
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NeoAxis AEC brings industrial CAD and architectural BIM data directly into real-time 3D. Import complex IFC and STEP models seamlessly inside the NeoAxis Editor and at runtime in your standalone applications.

Features:

  • Runtime & Editor Import: Load engineering models on the fly in compiled builds without pre-baking.
  • Full BIM Metadata: Extract and query property sets (Psets), layers, materials, and custom attributes via C#.
  • Hierarchy Preservation: Retain full spatial trees and CAD assembly structures for individual component control.
  • In-Scene Editing & Detachment: Modify imported components directly in the scene, detach sub-assemblies and individual parts, and rearrange object structures on the fly.

Supported formats:

  • IFC (.ifc, .ifcxml, .ifczip, .xbim)
  • STEP (.step, .stp)

Package includes:

  • Full source code.
  • Sample projects & demo models.

Need additional features, custom improvements, or technical support? Contact us.

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Assets/Store/AEC/IFC/Basic House/IFC/BasicHouse.ifc
Assets/Store/AEC/IFC/Basic House/IFC/BasicHouse.ifc.settings
Assets/Store/AEC/IFC/Basic House/README.md
Assets/Store/AEC/IFC/Basic House/Screenshots/Screenshot_1.png
Assets/Store/AEC/IFC/Basic House/Screenshots/Screenshot_2.png
Assets/Store/AEC/IFC/Basic House/Screenshots/Screenshot_3.png
Assets/Store/AEC/IFC/Basic House.scene
Assets/Store/AEC/IFC/Elite House/301110FZK-Haus-EliteCAD.ifc
Assets/Store/AEC/IFC/Elite House/301110FZK-Haus-EliteCAD.ifc.settings
Assets/Store/AEC/IFC/Elite House.scene
Assets/Store/AEC/STEP/DemoSTEP.scene
Assets/Store/AEC/STEP/Mech_Demo2.step
Assets/Store/AEC/STEP/Mech_Demo2.step.settings
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/assimp-vc143-mt.dll
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/avcodec-57.dll
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/avdevice-57.dll
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/avfilter-6.dll
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/avformat-57.dll
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/avutil-55.dll
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/concrt140.dll
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/FreeImage.dll
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/FreeImagePlus.dll
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/freetype.dll
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/jemalloc.dll
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/mayo-conv.exe
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/mayo.exe
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/msvcp140.dll
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/msvcp140_1.dll
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/msvcp140_2.dll
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/msvcp140_atomic_wait.dll
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/msvcp140_codecvt_ids.dll
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/Declarations.glsl
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/DeclarationsImpl.glsl
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/Display.fs
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/FILES
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/LightShadow.glsl
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/PathtraceBase.fs
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/PBRCookTorrance.glsl
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/PBRDirectionalLight.glsl
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/PBRDistribution.glsl
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/PBREnvBaking.fs
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/PBREnvBaking.vs
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/PBRFresnel.glsl
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/PBRGeometry.glsl
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/PBRIllumination.glsl
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/PBRPointLight.glsl
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/PBRSpotLight.glsl
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/PhongDirectionalLight.glsl
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/PhongPointLight.glsl
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/PhongShading.fs
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/PhongShading.vs
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/PhongSpotLight.glsl
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/PointLightAttenuation.glsl
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/RaytraceBase.fs
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/RaytraceBase.vs
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/RaytraceRender.fs
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/RaytraceSmooth.fs
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/Shaders_DeclarationsImpl_glsl.pxx
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/Shaders_Declarations_glsl.pxx
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/Shaders_Display_fs.pxx
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/Shaders_LightShadow_glsl.pxx
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/Shaders_PathtraceBase_fs.pxx
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/Shaders_PBRCookTorrance_glsl.pxx
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/Shaders_PBRDirectionalLight_glsl.pxx
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/Shaders_PBRDistribution_glsl.pxx
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/Shaders_PBREnvBaking_fs.pxx
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/Shaders_PBREnvBaking_vs.pxx
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/Shaders_PBRFresnel_glsl.pxx
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/Shaders_PBRGeometry_glsl.pxx
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/Shaders_PBRIllumination_glsl.pxx
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/Shaders_PBRPointLight_glsl.pxx
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/Shaders_PBRSpotLight_glsl.pxx
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/Shaders_PhongDirectionalLight_glsl.pxx
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/Shaders_PhongPointLight_glsl.pxx
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/Shaders_PhongSpotLight_glsl.pxx
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/Shaders_PointLightAttenuation_glsl.pxx
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/Shaders_RaytraceBase_fs.pxx
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/Shaders_RaytraceBase_vs.pxx
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/Shaders_RaytraceRender_fs.pxx
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/Shaders_RaytraceSmooth_fs.pxx
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/Shaders_SkydomBackground_fs.pxx
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/Shaders_TangentSpaceNormal_glsl.pxx
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/SkydomBackground.fs
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Shaders/TangentSpaceNormal.glsl
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/SHMessage/FILES
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/SHMessage/SHAPE.fr
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/SHMessage/SHAPE.us
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/SHMessage/SHMessage_SHAPE_us.pxx
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/StdResource/FILES
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/StdResource/MigrationSheet.txt
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/StdResource/Plugin
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/StdResource/Standard
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/StdResource/StandardLite
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/StdResource/TObj
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/StdResource/XCAF
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Textures/1d_elevation.rgb
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Textures/2d_alienskin.rgb
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Textures/2d_aluminum.rgb
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Textures/2d_bluewhite_paper.rgb
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Textures/2d_blue_rock.rgb
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Textures/2d_brushed.rgb
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Textures/2d_bubbles.rgb
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Textures/2d_bumps.rgb
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Textures/2d_cast.rgb
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Textures/2d_chess.rgba
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Textures/2d_chipbd.rgb
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Textures/2d_clouds.rgb
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Textures/2d_flesh.rgb
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Textures/2d_floor.rgb
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Textures/2d_galvnisd.rgb
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Textures/2d_grass.rgb
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Textures/2d_knurl.rgb
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Textures/2d_maple.rgb
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Textures/2d_marble.rgb
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Textures/2d_MatraDatavision.rgb
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Textures/2d_mottled.rgb
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Textures/2d_rain.rgb
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Textures/2d_rock.rgb
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Textures/env_clouds.rgb
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Textures/env_cv.rgb
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Textures/env_lines.rgb
Binaries/NeoAxis.Internal/Platforms/Windows/Mayo/OpenCascade/Textures/env_medit.rgb
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