| Fixture Properties | 
The Fixture type exposes the following members.
 Properties
Properties| Name | Description | |
|---|---|---|
|  | Body | 
            Get the parent body of this fixture. This is null if the fixture is not attached.
             | 
|  | CollidesWith | 
            Defaults to Category.All
            
            The collision mask bits. This states the categories that this
            fixture would accept for collision.
             | 
|  | CollisionCategories | 
            The collision categories this fixture is a part of.
            
            Defaults to Category.Cat1
             | 
|  | CollisionGroup | 
            Defaults to 0
            
            Collision groups allow a certain group of objects to never collide (negative)
            or always collide (positive). Zero means no collision group. Non-zero group
            filtering always wins against the mask bits.
             | 
|  | Friction | 
            Set the coefficient of friction. This will _not_ change the friction of
            existing contacts.
             | 
|  | IsSensor | 
            Gets or sets a value indicating whether this fixture is a sensor.
             | 
|  | Proxies | |
|  | ProxyCount | |
|  | Restitution | 
            Set the coefficient of restitution. This will not change the restitution of
            existing contacts.
             | 
|  | Shape | 
            Get the child Shape.
             | 
 See Also
See Also