Set the coefficient of friction. This will _not_ change the friction of
            existing contacts.
            
 
    Namespace: 
   Internal.tainicom.Aether.Physics2D.Dynamics
    Assembly:
   NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
 Syntax
Syntaxpublic float Friction { get; set; }Property Value
Type: 
SingleThe friction.
 See Also
See Also