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Character2DTypeApplyGroundVelocity Property

Whether to consider the speed of the body on which the character is standing.

Namespace: NeoAxis
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public Reference<bool> ApplyGroundVelocity { get; set; }

Property Value

ReferenceBoolean
See Also