Character2DTypeApplyGroundVelocity Property |
Whether to consider the speed of the body on which the character is standing.
Namespace: NeoAxisAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntaxpublic Reference<bool> ApplyGroundVelocity { get; set; }Property Value
ReferenceBoolean
See Also