Matrix4F Methods |
The Matrix4F type exposes the following members.
| Name | Description | |
|---|---|---|
| Add |
Adds two matricies.
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| Construct |
Constructs a matrix with the given rotation and translation components and returns the resulting Matrix4F.
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| Decompose(Vector3F, Matrix3F, Vector3F) |
Decomposes a matrix into a scale, rotation, and translation.
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| Decompose(Vector3F, QuaternionF, Vector3F) |
Decomposes a matrix into a scale, rotation, and translation.
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| DecomposeScale | ||
| DecomposeScale(Vector3F) | ||
| DecomposeScaleMaxComponent | ||
| Equals(Object) |
Determines whether the specified object is equal to the current instance of Matrix4F.
(Overrides ValueTypeEquals(Object).) | |
| Equals(Matrix4F, Single) |
Determines whether the specified matrix is equal to the current instance of Matrix4F
with a given precision.
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| FromTranslate(Vector3F) |
Creates a translation matrix.
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| FromTranslate(Vector3F, Matrix4F) |
Creates a translation matrix.
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| GetHashCode |
Returns a hash code for this instance.
(Overrides ValueTypeGetHashCode.) | |
| GetInverse |
Inverts the current instance of Matrix4F if it is invertible and returns the result.
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| GetInverse(Matrix4F) |
Inverts the current instance of Matrix4F if it is invertible.
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| GetTrace |
Gets the trace of the matrix, the sum of the values along the diagonal.
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| GetTranslation |
Returns the translation of the current instance of Matrix4F.
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| GetTranslation(Vector3F) |
Returns the translation of the current instance of Matrix4F.
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| GetTranspose |
Returns the transpose of the current instance of Matrix4F.
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| GetTranspose(Matrix3x4F) |
Calculates the transpose of the current instance of Matrix4F.
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| GetTranspose(Matrix4F) |
Calculates the transpose of the current instance of Matrix4F.
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| GetType | Gets the Type of the current instance. (Inherited from Object.) | |
| Inverse | ||
| LookAt(Vector3F, Vector3F, Vector3F) |
Creates a look-at matrix.
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| LookAt(Vector3F, Vector3F, Vector3F, Matrix4F) |
Creates a look-at matrix.
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| Multiply(Single, Matrix4F, Matrix4F) |
Multiplies a matrix by a given value.
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| Multiply(Matrix4F, Matrix4F, Matrix4F) |
Multiplies two matrices.
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| Multiply(Matrix4F, RayF, RayF) |
Translates the ray coordinates to the space defined by a matrix.
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| Multiply(Matrix4F, Vector3F, Vector3F) |
Multiplies a matrix by a given Vector3F structure.
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| Multiply(Matrix4F, Vector4F, Vector4F) |
Multiplies a matrix by a given Vector4F structure.
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| Multiply(Matrix4F, Single, Matrix4F) |
Multiplies a matrix by a given value.
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| Multiply(RayF, Matrix4F, RayF) |
Translates the ray coordinates to the space defined by a matrix.
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| Multiply(Vector3F, Matrix4F, Vector3F) |
Multiplies a matrix by a given Vector3F structure.
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| Multiply(Vector4F, Matrix4F, Vector4F) |
Multiplies a matrix by a given Vector4F structure.
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| Negate |
Negates a matrix.
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| Parse |
Converts a string representation of a matrix into the equivalent Matrix4F structure.
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| Perspective(Single, Single, Single, Single) |
Creates a perspective projection matrix.
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| Perspective(Single, Single, Single, Single, Matrix4F) |
Creates a perspective projection matrix.
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| SetTranslation(Vector3F) |
Sets the translation of the current instance of Matrix4F.
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| SetTranslation(Vector3F) |
Sets the translation of the current instance of Matrix4F.
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| Subtract |
Subtracts two matricies.
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| ToMatrix3 | ||
| ToMatrix3(Matrix3F) | ||
| ToMatrix4 | ||
| ToMatrix4(Matrix4) | ||
| ToMatrix4H | ||
| ToString | (Overrides ValueTypeToString.) | |
| Transpose |
Transposes the matrix.
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| Name | Description | |
|---|---|---|
| MethodInvoke |
Calls the object method by name.
(Defined by ObjectEx.) | |
| PropertyGet(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
| PropertyGetT(String, Object, Boolean) | Overloaded.
Gets the value of the object property by name.
(Defined by ObjectEx.) | |
| PropertySet |
Sets the value of the object property by name.
(Defined by ObjectEx.) |