Click or drag to resize

ViewportRenderingContextBindComputeBuffer(Int32, GpuVertexBuffer, ComputeBufferAccessEnum) Method


Namespace: NeoAxis
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public void BindComputeBuffer(
	int textureUnit,
	GpuVertexBuffer buffer,
	ComputeBufferAccessEnum access
)

Parameters

textureUnit  Int32
 
buffer  GpuVertexBuffer
 
access  ComputeBufferAccessEnum
 
See Also