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ViewportRenderingContextBindComputeBuffer Method (Int32, GpuVertexBuffer, ComputeBufferAccessEnum)

Namespace:  NeoAxis
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public void BindComputeBuffer(
	int textureUnit,
	GpuVertexBuffer buffer,
	ComputeBufferAccessEnum access
)

Parameters

textureUnit
Type: SystemInt32
buffer
Type: NeoAxisGpuVertexBuffer
access
Type: NeoAxisComputeBufferAccessEnum
See Also