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ViewportRenderingContextBindComputeBuffer(Int32, GpuIndexBuffer, ComputeBufferAccessEnum) Method


Namespace: NeoAxis
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public void BindComputeBuffer(
	int textureUnit,
	GpuIndexBuffer buffer,
	ComputeBufferAccessEnum access
)

Parameters

textureUnit  Int32
 
buffer  GpuIndexBuffer
 
access  ComputeBufferAccessEnum
 
See Also