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PlaneIntersects(Ray, Vector3) Method

Determines whether the given ray intersects the current instance of Plane.

Namespace: NeoAxis
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public bool Intersects(
	Ray ray,
	out Vector3 intersectionPoint
)

Parameters

ray  Ray
The ray to check.
intersectionPoint  Vector3
The resulting point of intersection of the plane and the ray (if they intersected).

Return Value

Boolean
True if the given ray intersects the current instance of Plane; False otherwise.
See Also