PlaneIntersects(Ray, Vector3) Method |
Determines whether the given ray intersects the current instance of
Plane.
Namespace: NeoAxisAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntaxpublic bool Intersects(
Ray ray,
out Vector3 intersectionPoint
)
Parameters
- ray Ray
- The ray to check.
- intersectionPoint Vector3
- The resulting point of intersection of the plane and the ray (if they intersected).
Return Value
BooleanTrue if the given ray intersects the current instance of
Plane; False otherwise.
See Also