Game Mode |
The object to interact Player App with the scene. This object is in the scene by default.
Name | Description |
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Object Controlled By Player | The scene object under player control. |
Use Built In Camera | Whether to use one of built-in camera management methods. |
First Person Camera Show Controlled Object | Whether to show a character or another unit which controlled by the player. |
First Person Camera Cut Volume Radius | The radius of cut geometry from the camera to prevent drawing the internal part of the controlled object 3D model. |
First Person Camera Attach To Eyes | Whether to attach the camera in the first person mode to the eyes of the controlled object. |
Third Person Camera Follow Direction | Whether to change the position of the third person camera depending on the direction of the object. |
Third Person Camera Follow Direction Speed | Third-person camera rotation speed. Degree per second. |
Third Person Camera Horizontal Angle | The horizontal angle of the camera in third-person mode. |
Third Person Camera Vertical Angle | The vertical angle of the camera in third-person mode. |
Third Person Camera Distance | The distance of the camera in third-person mode. |
Free Camera | Whether is a free camera enabled. |
Free Camera Hot Key | Whether to use hotkey to enable a free camera. |
Free Camera Hot Key Value | Hotkey to enable a free camera. |
Free Camera Speed Normal | The normal speed of a free camera. |
Free Camera Speed Fast | The fast speed of a free camera (when Shift key is pressed). |
Display Target | Whether to display a target in the center of the screen in the first or third person camera. |
Display Target Size | The vertical size of the display target. |
Display Target Image | The image of the display target. |
Display Target Color | The color and alpha multiplier of the display target. |