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Game Mode

Game Mode

The object to interact Player App with the scene. This object is in the scene by default.

Overview
Properties
Name Description
Object Controlled By Player The scene object under player control.
Use Built In Camera Whether to use one of built-in camera management methods.
First Person Camera Show Controlled Object Whether to show a character or another unit which controlled by the player.
First Person Camera Cut Volume Radius The radius of cut geometry from the camera to prevent drawing the internal part of the controlled object 3D model.
First Person Camera Attach To Eyes Whether to attach the camera in the first person mode to the eyes of the controlled object.
Third Person Camera Follow Direction Whether to change the position of the third person camera depending on the direction of the object.
Third Person Camera Follow Direction Speed Third-person camera rotation speed. Degree per second.
Third Person Camera Horizontal Angle The horizontal angle of the camera in third-person mode.
Third Person Camera Vertical Angle The vertical angle of the camera in third-person mode.
Third Person Camera Distance The distance of the camera in third-person mode.
Free Camera Whether is a free camera enabled.
Free Camera Hot Key Whether to use hotkey to enable a free camera.
Free Camera Hot Key Value Hotkey to enable a free camera.
Free Camera Speed Normal The normal speed of a free camera.
Free Camera Speed Fast The fast speed of a free camera (when Shift key is pressed).
Display Target Whether to display a target in the center of the screen in the first or third person camera.
Display Target Size The vertical size of the display target.
Display Target Image The image of the display target.
Display Target Color The color and alpha multiplier of the display target.
See also
Game frameworkInput Processing