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AiAnimMesh Fields

The AiAnimMesh type exposes the following members.

Fields
 NameDescription
Public fieldBiTangents aiVector3*, replacement bitangent array.
Public fieldColors aiVector4*[Max_Value], array of arrays of vertex colors. Max_Value is defined as AI_MAX_NUMBER_OF_COLOR_SETS.
Public fieldName Anim Mesh name
Public fieldNormals aiVector3*, replacement normal array.
Public fieldNumVertices unsigned int, number of vertices.
Public fieldTangents aiVector3*, replacement tangent array.
Public fieldTextureCoords aiVector3*[Max_Value], array of arrays of texture coordinates. Max_Value is defined as AI_MAX_NUMBER_OF_TEXTURECOORDS.
Public fieldVertices aiVector3*, replacement position array.
Public fieldWeight float, weight of the AnimMesh.
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