AiMeshNumUVComponents Field |
unsigned int[Max_Value], array of ints denoting the number of components for each set of texture coordinates - UV (2), UVW (3) for example.
Max_Value is defined as
AI_MAX_NUMBER_OF_TEXTURECOORDS.
Namespace: Internal.Assimp.UnmanagedAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.2.1.0 (2026.2.1.0)
Syntax
See Also