Vehicle Events |
The Vehicle type exposes the following members.
| Name | Description | |
|---|---|---|
| AddedToParent |
Occurs when a component is added to the parent.
(Inherited from Component.) | |
| BrakeChanged | Occurs when the Brake property value changes. | |
| CanBeSelectedChanged | Occurs when the CanBeSelected property value changes. (Inherited from ObjectInSpace.) | |
| CastShadowsChanged | Occurs when the CastShadows property value changes. (Inherited from MeshInSpace.) | |
| CloneEvent |
Occurs when object is cloned.
(Inherited from Component.) | |
| CloneSupportChanged |
Occurs after changing value of CloneSupport property.
(Inherited from Component.) | |
| CollisionChanged | Occurs when the Collision property value changes. (Inherited from MeshInSpace.) | |
| CollisionSoundPlayBefore | (Inherited from MeshInSpace.) | |
| ColorChanged | Occurs when the Color property value changes. (Inherited from MeshInSpace.) | |
| ComponentAdded |
Occurs when a child component is added.
(Inherited from Component.) | |
| ComponentRemoved |
Occurs when a child component is removed.
(Inherited from Component.) | |
| ComponentsChanged |
Occurs when the set of children is changed.
(Inherited from Component.) | |
| DebugVisualizationChanged | Occurs when the DebugVisualization property value changes. | |
| DisabledEvent |
Occurs when the object is disabled from a hierarchy of the components or is disabled. See also EnabledInHierarchy property.
(Inherited from Component.) | |
| DisabledInSimulation |
Occurs when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) | |
| DisplayInEditorChanged |
Occurs when value of DisplayInEditor property is changed.
(Inherited from Component.) | |
| DisposeEvent |
Occurs when the object is disposed.
(Inherited from Component.) | |
| EnabledChanged |
Occurs when the Enabled property value changes.
(Inherited from Component.) | |
| EnabledEvent |
Occurs when the object is attached to a hierarchy of the components and is enabled. See also EnabledInHierarchy property.
(Inherited from Component.) | |
| EnabledInHierarchyChanged |
Occurs when the EnabledInHierarchy property value changes.
(Inherited from Component.) | |
| EnabledInSimulation |
Occurs when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component.) | |
| GetRenderSceneData | (Inherited from ObjectInSpace.) | |
| GetRenderSceneDataAddToFrameData | (Inherited from MeshInSpace.) | |
| GetRenderSceneDataBefore | (Inherited from ObjectInSpace.) | |
| HandBrakeChanged | Occurs when the HandBrake property value changes. | |
| HeadlightsChanged | Occurs when the Headlights property value changes. | |
| HealthChanged | Occurs when the Health property value changes. | |
| LifetimeEnd | (Inherited from ObjectInSpace.) | |
| LoadEvent |
Occurs during object loading.
(Inherited from Component.) | |
| MeshChanged | Occurs when the Mesh property value changes. (Inherited from MeshInSpace.) | |
| MeshOutputOverride | (Inherited from MeshInSpace.) | |
| MetadataGetMemberBySignatureEvent |
Occurs when the object metadata member is received by name.
(Inherited from Component.) | |
| MetadataGetMembersEvent |
Occurs upon receipt of the object's metadata members.
(Inherited from Component.) | |
| MetadataGetMembersFilterEvent |
Occurs when filtering receive members of the object metadata.
(Inherited from Component.) | |
| MotionBlurFactorChanged | Occurs when the MotionBlurFactor property value changes. (Inherited from MeshInSpace.) | |
| NameChanged |
Occurs when component name is changed.
(Inherited from Component.) | |
| NetworkModeChanged | Occurs when the NetworkMode property value changes. (Inherited from Component.) | |
| ObjectInteractionGetInfoEvent | ||
| ObjectsOnSeatsChanged | ||
| OccluderChanged | Occurs when the Occluder property value changes. (Inherited from MeshInSpace.) | |
| PhysicalBodyAngularVelocityChanged | Occurs when the PhysicalBodyAngularVelocity property value changes. (Inherited from MeshInSpace.) | |
| PhysicalBodyLinearVelocityChanged | Occurs when the PhysicalBodyLinearVelocity property value changes. (Inherited from MeshInSpace.) | |
| PhysicsModeChanged | Occurs when the PhysicsMode property value changes. | |
| PreloadResourcesEvent |
Occurs when preloading the resources used by the object.
(Inherited from Component.) | |
| ProcessDamageAfter | ||
| ProcessDamageAfterAll | ||
| ProcessDamageBefore | ||
| ProcessDamageBeforeAll | ||
| ReceiveDecalsChanged | Occurs when the ReceiveDecals property value changes. (Inherited from MeshInSpace.) | |
| ReceiveNetworkMessageFromClient | (Inherited from Component.) | |
| ReceiveNetworkMessageFromServer | (Inherited from Component.) | |
| RemainingLifetimeChanged | Occurs when the RemainingLifetime property value changes. (Inherited from ObjectInSpace.) | |
| RemovedFromParent |
Occurs when a component is removed from the parent.
(Inherited from Component.) | |
| ReplaceMaterialChanged | Occurs when the ReplaceMaterial property value changes. (Inherited from MeshInSpace.) | |
| SaveEvent |
Occurs during object saving.
(Inherited from Component.) | |
| SaveSupportChanged |
Occurs after changing value of SaveSupport property.
(Inherited from Component.) | |
| ScreenLabelChanged | Occurs when the ScreenLabel property value changes. (Inherited from Component.) | |
| SimulationStep |
Occurs during the simulation step.
(Inherited from Component.) | |
| SimulationStepClient |
Occurs during the simulation step.
(Inherited from Component.) | |
| SoundPlayBefore | ||
| SpaceBoundsUpdateEvent | (Inherited from ObjectInSpace.) | |
| SpaceBoundsUpdateIncludeChildrenEvent | (Inherited from ObjectInSpace.) | |
| SpecialEffectsChanged | Occurs when the SpecialEffects property value changes. (Inherited from MeshInSpace.) | |
| StaticChanged | Occurs when the Static property value changes. (Inherited from MeshInSpace.) | |
| StaticShadowsChanged | Occurs when the StaticShadows property value changes. (Inherited from MeshInSpace.) | |
| SteeringChanged | Occurs when the Steering property value changes. | |
| TeamChanged | Occurs when the Team property value changes. | |
| ThrottleChanged | Occurs when the Throttle property value changes. | |
| TransformChanged | Occurs when the Transform property value changes. (Inherited from ObjectInSpace.) | |
| UpdateEvent |
Occurs during the update process of all objects.
(Inherited from Component.) | |
| VehicleTypeChanged | Occurs when the VehicleType property value changes. | |
| VisibilityDistanceFactorChanged | Occurs when the VisibilityDistanceFactor property value changes. (Inherited from MeshInSpace.) | |
| VisibleChanged | Occurs when the Visible property value changes. (Inherited from ObjectInSpace.) |