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Gate Events

The Gate type exposes the following members.

Events
 NameDescription
Public eventAddedToParent Occurs when a component is added to the parent.
(Inherited from Component)
Public eventAllowInteractChangedOccurs when the AllowInteract property value changes.
Public eventCanBeSelectedChangedOccurs when the CanBeSelected property value changes.
(Inherited from ObjectInSpace)
Public eventCanSwitch 
Public eventCastShadowsChangedOccurs when the CastShadows property value changes.
(Inherited from MeshInSpace)
Public eventCloneEvent Occurs when object is cloned.
(Inherited from Component)
Public eventCloneSupportChanged Occurs after changing value of CloneSupport property.
(Inherited from Component)
Public eventCollisionChangedOccurs when the Collision property value changes.
(Inherited from MeshInSpace)
Public eventCollisionSoundPlayBefore
(Inherited from MeshInSpace)
Public eventColorChangedOccurs when the Color property value changes.
(Inherited from MeshInSpace)
Public eventComponentAdded Occurs when a child component is added.
(Inherited from Component)
Public eventComponentRemoved Occurs when a child component is removed.
(Inherited from Component)
Public eventComponentsChanged Occurs when the set of children is changed.
(Inherited from Component)
Public eventDesiredStateChangedOccurs when the DesiredState property value changes.
Public eventDisabledEvent Occurs when the object is disabled from a hierarchy of the components or is disabled. See also EnabledInHierarchy property.
(Inherited from Component)
Public eventDisabledInSimulation Occurs when the object is detached from a hierarchy of the components or is disabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component)
Public eventDisplayInEditorChanged Occurs when value of DisplayInEditor property is changed.
(Inherited from Component)
Public eventDisposeEvent Occurs when the object is disposed.
(Inherited from Component)
Public eventEnabledChanged Occurs when the Enabled property value changes.
(Inherited from Component)
Public eventEnabledEvent Occurs when the object is attached to a hierarchy of the components and is enabled. See also EnabledInHierarchy property.
(Inherited from Component)
Public eventEnabledInHierarchyChanged Occurs when the EnabledInHierarchy property value changes.
(Inherited from Component)
Public eventEnabledInSimulation Occurs when the object is attached to a hierarchy of the components and is enabled. The method is called only in simulation application. See also EnabledInHierarchy property.
(Inherited from Component)
Public eventGateTypeChangedOccurs when the GateType property value changes.
Public eventGetRenderSceneData
(Inherited from ObjectInSpace)
Public eventGetRenderSceneDataAddToFrameData
(Inherited from MeshInSpace)
Public eventGetRenderSceneDataBefore
(Inherited from ObjectInSpace)
Public eventInteractionGetInfoEvent 
Public eventLifetimeEnd
(Inherited from ObjectInSpace)
Public eventLoadEvent Occurs during object loading.
(Inherited from Component)
Public eventMeshChangedOccurs when the Mesh property value changes.
(Inherited from MeshInSpace)
Public eventMeshOutputOverride
(Inherited from MeshInSpace)
Public eventMetadataGetMemberBySignatureEvent Occurs when the object metadata member is received by name.
(Inherited from Component)
Public eventMetadataGetMembersEvent Occurs upon receipt of the object's metadata members.
(Inherited from Component)
Public eventMetadataGetMembersFilterEvent Occurs when filtering receive members of the object metadata.
(Inherited from Component)
Public eventMotionBlurFactorChangedOccurs when the MotionBlurFactor property value changes.
(Inherited from MeshInSpace)
Public eventNameChanged Occurs when component name is changed.
(Inherited from Component)
Public eventNetworkModeChangedOccurs when the NetworkMode property value changes.
(Inherited from Component)
Public eventOccluderChangedOccurs when the Occluder property value changes.
(Inherited from MeshInSpace)
Public eventPhysicalBodyAngularVelocityChangedOccurs when the PhysicalBodyAngularVelocity property value changes.
(Inherited from MeshInSpace)
Public eventPhysicalBodyLinearVelocityChangedOccurs when the PhysicalBodyLinearVelocity property value changes.
(Inherited from MeshInSpace)
Public eventPreloadResourcesEvent Occurs when preloading the resources used by the object.
(Inherited from Component)
Public eventReceiveDecalsChangedOccurs when the ReceiveDecals property value changes.
(Inherited from MeshInSpace)
Public eventReceiveNetworkMessageFromClient
(Inherited from Component)
Public eventReceiveNetworkMessageFromServer
(Inherited from Component)
Public eventRemainingLifetimeChangedOccurs when the RemainingLifetime property value changes.
(Inherited from ObjectInSpace)
Public eventRemovedFromParent Occurs when a component is removed from the parent.
(Inherited from Component)
Public eventReplaceMaterialChangedOccurs when the ReplaceMaterial property value changes.
(Inherited from MeshInSpace)
Public eventSaveEvent Occurs during object saving.
(Inherited from Component)
Public eventSaveSupportChanged Occurs after changing value of SaveSupport property.
(Inherited from Component)
Public eventScreenLabelChangedOccurs when the ScreenLabel property value changes.
(Inherited from Component)
Public eventSimulationStep Occurs during the simulation step.
(Inherited from Component)
Public eventSimulationStepClient Occurs during the simulation step.
(Inherited from Component)
Public eventSpaceBoundsUpdateEvent
(Inherited from ObjectInSpace)
Public eventSpaceBoundsUpdateIncludeChildrenEvent
(Inherited from ObjectInSpace)
Public eventSpecialEffectsChangedOccurs when the SpecialEffects property value changes.
(Inherited from MeshInSpace)
Public eventStaticChangedOccurs when the Static property value changes.
(Inherited from MeshInSpace)
Public eventStaticShadowsChangedOccurs when the StaticShadows property value changes.
(Inherited from MeshInSpace)
Public eventTransformChangedOccurs when the Transform property value changes.
(Inherited from ObjectInSpace)
Public eventUpdateEvent Occurs during the update process of all objects.
(Inherited from Component)
Public eventVisibilityDistanceFactorChangedOccurs when the VisibilityDistanceFactor property value changes.
(Inherited from MeshInSpace)
Public eventVisibleChangedOccurs when the Visible property value changes.
(Inherited from ObjectInSpace)
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See Also