NeoAxis Engine Documentation
NeoAxis Engine Documentation
API Reference
NeoAxis
CharacterType Class
CharacterType Events
AnimateChanged Event
ApplyGroundVelocityChanged Event
CrouchingChanged Event
CrouchingForceChanged Event
CrouchingHeightChanged Event
CrouchingMaxSpeedChanged Event
CrouchingWalkUpHeightChanged Event
EyePositionChanged Event
FlyAnimationChanged Event
FlyControlChanged Event
FlyControlForceChanged Event
FlyControlMaxSpeedChanged Event
HeadBoneChanged Event
HeightChanged Event
IdleAnimationChanged Event
JumpAnimationChanged Event
JumpChanged Event
JumpSoundChanged Event
JumpSpeedChanged Event
LeftHandBoneChanged Event
LeftTurnAnimationChanged Event
LinearDampingFlyChanged Event
LinearDampingOnGroundChanged Event
LinearDampingOnGroundIdleChanged Event
MassChanged Event
MaxSlopeAngleChanged Event
MeshChanged Event
MinSpeedToSleepBodyChanged Event
RadiusChanged Event
RightHandBoneChanged Event
RightTurnAnimationChanged Event
RunAnimationChanged Event
RunAnimationSpeedChanged Event
RunBackwardMaxSpeedChanged Event
RunChanged Event
RunForceChanged Event
RunForwardMaxSpeedChanged Event
RunSideMaxSpeedChanged Event
TurningSpeedChanged Event
WalkAnimationChanged Event
WalkAnimationSpeedChanged Event
WalkBackwardMaxSpeedChanged Event
WalkForceChanged Event
WalkForwardMaxSpeedChanged Event
WalkSideMaxSpeedChanged Event
WalkUpHeightChanged Event
CharacterType
RunChanged Event
Occurs when the
Run
property value changes.
Namespace:
NeoAxis
Assembly:
NeoAxis.CoreExtension (in NeoAxis.CoreExtension.dll) Version: 2023.1.2.0 (2023.1.2.0)
Syntax
C#
Copy
public
event
Action
<
CharacterType
>
RunChanged
Value
Type:
System
Action
CharacterType
See Also
Reference
CharacterType Class
NeoAxis Namespace
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