Godot Engine

This is an App and a Template.
License: NeoX Service
Published: 27 March 2026
Updated: 07 April 2026
Windows build size: 69.01 MB
Template size: 7.66 MB

This is an example of using the Godot engine as a client for the NeoX cloud service. The server part uses a basic template and is based on the NeoAxis Core library.

This is an initial implementation with an example of calling cloud methods from the client. The server solution is a standard C# project. At the end of the Implementation.cs file, there is a CloudMethodExample method that serves as an example. Upcoming improvements will include matchmaking and deeper integration; you can see the code in Implementation.cs.

TO DO:

  • Full game example with matchmaking.
  • Steam API integration example.
  • Can't run in Secure Mode.

For more information, see the documentation about this template.

Screenshot 1
ہماری ویب سائٹ پر کوکوس استعمال ہوتا ہے تاکہ آپ کی کارکردگی کو بہتر بنایا جا سکے۔ ہم نہ تو ان پکوانوں کے ذریعے کوئی ذاتی معلومات جمع کرتے ہیں اور نہ ہی کوئی کام کرتے ہیں...