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Regulator Type

ButtonManual / Base Types / Game framework / Regulator TypeRegulator

Regulator Type

A definition of the Regulator in space.

Properties
Name Description
Base Mesh The mesh of the base.
Button Mesh The mesh of the button.
Button Mesh Position The position offset of the button mesh.
Indicator Min Mesh The mesh of the max indicator.
Indicator Min Mesh Position The position offset of the min indicator mesh.
Indicator Min Material Activated The material of the min indicator in activated state.
Indicator Max Mesh The mesh of the max indicator.
Indicator Max Mesh Position The position offset of the max indicator mesh.
Indicator Max Material Activated The material of the max indicator in activated state.
Marker Min Mesh The mesh of the max marker.
Marker Min Mesh Position The position offset of the min marker mesh.
Marker Max Mesh The mesh of the max marker.
Marker Max Mesh Position The position offset of the max marker mesh.
Marker Current Mesh The mesh of the current marker.
Marker Current Mesh Position The position offset of the current marker mesh.
Marker Mesh Position Depending Angle Offset The position offset of the markers depending current rotation angle.
Expand Space Bounds The additional expanding the component's bounds by axes.
Value Range Specifies the range of possible values.
Angle Range Specifies the angle value of the markers for maximum and maximum value.
Change Speed Change the value of an object per second.
Sound Tick The sound that is played when changing.
Sound Tick Frequency The frequency of tick sounds.
Valve Offset The offset by X from the switch to the center of the valve.
Valve Radius The radius of the valve.
Allow Interact Whether to allow user interaction with the object.
See also
ButtonRegulator