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MatchSceneSyncClientNode Properties

The MatchSceneClientMatchSceneSyncClientNode type exposes the following members.

Properties
 NameDescription
Public propertyAllowReconnect
(Inherited from ClientNode)
Public propertyAllowReconnectFromClient
(Inherited from ClientNode)
Public propertyClientConnectHost
(Inherited from ClientNode)
Public propertyClientConnectHttps
(Inherited from ClientNode)
Public propertyClientConnectPort
(Inherited from ClientNode)
Public propertyClientConnectPortUdp
(Inherited from ClientNode)
Public propertyClientConnectPortWebSocket
(Inherited from ClientNode)
Public propertyClientVersion
(Inherited from ClientNode)
Public propertyCloudFunctions 
Public propertyComponents 
Public propertyConnectingMaxTimeInSeconds Gets or sets the maximum amount of time, in seconds, to wait for a connection to be established. The connection time is duplicated when WebSocket and UDP enabled at same time.
(Inherited from ClientNode)
Public propertyConnectionType
(Inherited from ClientNode)
Public propertyDataMessagesReceivedCounter
(Inherited from ClientNode)
Public propertyDataMessagesSentCounter
(Inherited from ClientNode)
Public propertyDataSizeReceivedCounter
(Inherited from ClientNode)
Public propertyDataSizeSentCounter
(Inherited from ClientNode)
Public propertyDisconnectionReason
(Inherited from ClientNode)
Public propertyDisposed
(Inherited from ClientNode)
Public propertyKeepAliveTime
(Inherited from ClientNode)
Public propertyLoginData
(Inherited from ClientNode)
Public propertyMessages 
Public propertyProfilerData
(Inherited from ClientNode)
Public propertyReceiveMessageMaxSize
(Inherited from ClientNode)
Public propertyRoundtripLastUtcTime
(Inherited from ClientNode)
Public propertyRoundtripSizeAverage
(Inherited from ClientNode)
Public propertyRoundtripSizeLast
(Inherited from ClientNode)
Public propertySendMessageMaxSize
(Inherited from ClientNode)
Public propertyServices
(Inherited from ClientNode)
Public propertyStatus
(Inherited from ClientNode)
Public propertyUpdateTimeUdp UDP library logic update and send period, in seconds.
(Inherited from ClientNode)
Public propertyUsers 
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See Also