Click or drag to resize

ShooterNetworkLogicSpawnWeapons Property

Whether to save original weapons position at loading and recreate them at game start.

Namespace:  Project
Assembly:  Project (in Project.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public Reference<bool> SpawnWeapons { get; set; }

Property Value

Type: ReferenceBoolean
See Also