ShooterGameLogicObjectControlledByPlayerWeapon Property |
A weapon that the object controlled by the player will have after creation.
Namespace: ProjectAssembly: Project (in Project.dll) Version: 2026.2.1.0 (2026.2.1.0)
Syntaxpublic Reference<WeaponType> ObjectControlledByPlayerWeapon { get; set; }Property Value
ReferenceWeaponType
See Also