SurfaceMaterialUV0 Property |
The number of UV tiles per unit for texture coordinates 0.
Namespace: NeoAxisAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntaxpublic Reference<Vector2> MaterialUV0 { get; set; }Property Value
ReferenceVector2
See Also