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RenderToFileFillTransparentPixelsByNearPixels Property

Whether to fill transparent pixels of generated textures by near pixels to make mipmapping work good.

Namespace:  NeoAxis
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2022.1.1.0 (2022.1.1.0)
Syntax
C#
public Reference<bool> FillTransparentPixelsByNearPixels { get; set; }

Property Value

Type: ReferenceBoolean
See Also