Click or drag to resize

EventHandlerComponentWhenEnable Property

Allows to configure in which cases the handler will be enabled. Editor - in the editor; Simulation - when Play; Resource - when the object is loaded as a resource; Instance - usual instance of the object.

Namespace:  NeoAxis
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2022.1.1.0 (2022.1.1.0)
public Reference<EventHandlerComponentWhenEnableEnum> WhenEnable { get; set; }

Property Value

Type: ReferenceEventHandlerComponentWhenEnableEnum
See Also