NeoAxis Documentation
NeoAxis Documentation
API Reference
NeoAxis
CharacterAI Class
CharacterAI Properties
AllowInteract Property
AllowRun Property
Character Property
CombatMode Property
CombatModeCanMove Property
CombatModeFindEnemyDistance Property
DebugVisualization Property
DialogueFlow Property
LookAtControlledCharacterByPlayerDistance Property
LookingForFoodInGroundModeMoveMaxTime Property
LookingForFoodMode Property
LookingForFoodModeArea Property
LookingForFoodModeIdleTime Property
Pathfinding Property
PathfindingSpecific Property
TrafficWalkingMode Property
TrafficWalkingModeCurrentRoad Property
TrafficWalkingModeCurrentRoadLane Property
TurningSpeedOverride Property
Character
AI
Combat
Mode Property
Whether to enabled a combat mode. In the combat mode the AI manages weapons and can drive the vehicle.
Namespace:
NeoAxis
Assembly:
NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
Copy
public
Reference
<
bool
>
CombatMode
{
get
;
set
; }
Property Value
Reference
Boolean
See Also
Reference
CharacterAI Class
NeoAxis Namespace
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Arabic
Bengali
Burmese
Chinese
Dutch
French
German
Hindi
Indonesian
Italian
Japanese
Javanese
Korean
Malay
Nepali
Oriya
Pashto
Polish
Portuguese
Punjabi
Russian
Sindhi
Sinhala
Somali
Spanish
Swahili
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