Get the first body attached to this joint.
Namespace:
Internal.tainicom.Aether.Physics2D.Dynamics.Joints
Assembly:
NeoAxis.Core (in NeoAxis.Core.dll) Version: 2023.1.2.0 (2023.1.2.0)
Syntaxpublic Body BodyA { get; }
Property Value
Type:
Body
See Also