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WorldRemove Method

Overload List
  NameDescription
Public methodRemove(Body)
Destroy a rigid body. Warning: This automatically deletes all associated shapes and joints. Warning: This method is locked during callbacks.
Public methodRemove(Controller)
Warning: This method is locked during callbacks.
Public methodRemove(Joint)
Destroy a joint. This may cause the connected bodies to begin colliding. Warning: This method is locked during callbacks.
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