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MeshAnimationAttachment Methods

The MeshAnimationAttachment type exposes the following members.

Methods
 NameDescription
Public methodEqualsDetermines whether the specified object is equal to the current object.
(Inherited from Object)
Public methodStatic memberFreeNative Frees unmanaged memory created by ToNative(IntPtr, Native).
Public methodGetHashCodeServes as the default hash function.
(Inherited from Object)
Public methodGetTypeGets the Type of the current instance.
(Inherited from Object)
Public methodHasTextureCoords Checks if the mesh attachment overrides a particular set of texture coordinates on the host mesh. This returns false if the list is null or empty. The index is between zero and the maximum number of texture coordinate channels.
Public methodHasVertexColors Checks if the mesh attachment overrides a particular set of vertex colors on the host mesh. This returns false if the list is null or empty. The index is between zero and the maximumb number of vertex color channels.
Public methodToStringReturns a string that represents the current object.
(Inherited from Object)
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Extension Methods
 NameDescription
Public Extension MethodMethodInvoke Calls the object method by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGet Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertyGetT Gets the value of the object property by name.
(Defined by ObjectEx)
Public Extension MethodPropertySet Sets the value of the object property by name.
(Defined by ObjectEx)
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See Also