Mesh |
The MeshAnimationAttachment type exposes the following members.
| Name | Description | |
|---|---|---|
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) | |
| FreeNative | Frees unmanaged memory created by ToNative(IntPtr, Native). | |
| GetHashCode | Serves as the default hash function. (Inherited from Object) | |
| GetType | Gets the Type of the current instance. (Inherited from Object) | |
| HasTextureCoords | Checks if the mesh attachment overrides a particular set of texture coordinates on the host mesh. This returns false if the list is null or empty. The index is between zero and the maximum number of texture coordinate channels. | |
| HasVertexColors | Checks if the mesh attachment overrides a particular set of vertex colors on the host mesh. This returns false if the list is null or empty. The index is between zero and the maximumb number of vertex color channels. | |
| ToString | Returns a string that represents the current object. (Inherited from Object) |
| Name | Description | |
|---|---|---|
| MethodInvoke |
Calls the object method by name.
(Defined by ObjectEx) | |
| PropertyGet |
Gets the value of the object property by name.
(Defined by ObjectEx) | |
| PropertyGetT |
Gets the value of the object property by name.
(Defined by ObjectEx) | |
| PropertySet |
Sets the value of the object property by name.
(Defined by ObjectEx) |