MeshAnimationAttachmentHasTextureCoords Method |
Checks if the mesh attachment overrides a particular set of texture coordinates on
the host mesh. This returns false if the list is null or empty. The index is
between zero and the maximum number of texture coordinate channels.
Namespace: Internal.AssimpAssembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.2.1.0 (2026.2.1.0)
Syntaxpublic bool HasTextureCoords(
int channelIndex
)
Parameters
- channelIndex Int32
- Channel index
Return Value
BooleanTrue if texture coordinates are present in the channel.
See Also