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MeshAnimationAttachmentHasTextureCoords Method

Checks if the mesh attachment overrides a particular set of texture coordinates on the host mesh. This returns false if the list is null or empty. The index is between zero and the maximum number of texture coordinate channels.

Namespace: Internal.Assimp
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.2.1.0 (2026.2.1.0)
Syntax
C#
public bool HasTextureCoords(
	int channelIndex
)

Parameters

channelIndex  Int32
Channel index

Return Value

Boolean
True if texture coordinates are present in the channel.
See Also