Mesh Methods |
The Mesh type exposes the following members.
| Name | Description | |
|---|---|---|
| Equals | Determines whether the specified object is equal to the current object. (Inherited from Object) | |
| FreeNative | Frees unmanaged memory created by ToNative(IntPtr, Native). | |
| GetHashCode | Serves as the default hash function. (Inherited from Object) | |
| GetIndices | Convenience method for accumulating all face indices into a single index array. | |
| GetShortIndices | Convenience method for accumulating all face indices into a single index array. | |
| GetType | Gets the Type of the current instance. (Inherited from Object) | |
| GetUnsignedIndices | Convenience method for accumulating all face indices into a single index array as unsigned integers (the default from Assimp, if you need them). | |
| HasTextureCoords | Checks if the mesh has texture coordinates for the specified channel. This returns false if the list is null or empty. The channel, if it exists, should contain the same number of entries as VertexCount. | |
| HasVertexColors | Checks if the mesh has vertex colors for the specified channel. This returns false if the list is null or empty. The channel, if it exists, should contain the same number of entries as VertexCount. | |
| SetIndices | Convienence method for setting this meshe's face list from an index buffer. | |
| ToString | Returns a string that represents the current object. (Inherited from Object) |
| Name | Description | |
|---|---|---|
| MethodInvoke |
Calls the object method by name.
(Defined by ObjectEx) | |
| PropertyGet |
Gets the value of the object property by name.
(Defined by ObjectEx) | |
| PropertyGetT |
Gets the value of the object property by name.
(Defined by ObjectEx) | |
| PropertySet |
Sets the value of the object property by name.
(Defined by ObjectEx) |