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ViewportRenderingContextRenderTrianglesToCurrentViewport Method


Namespace: NeoAxis
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public void RenderTrianglesToCurrentViewport(
	CanvasRendererShaderItem shader,
	IList<CanvasRendererTriangleVertex> vertices,
	CanvasRendererBlendingType blending = CanvasRendererBlendingType.Opaque,
	bool registerUniformsAndSetIdentityMatrix = true
)

Parameters

shader  CanvasRendererShaderItem
 
vertices  IListCanvasRendererTriangleVertex
 
blending  CanvasRendererBlendingType  (Optional)
 
registerUniformsAndSetIdentityMatrix  Boolean  (Optional)
 
See Also