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ViewportRenderingContextRenderTrianglesToCurrentViewport Method

Namespace:  NeoAxis
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public void RenderTrianglesToCurrentViewport(
	CanvasRendererShaderItem shader,
	IList<CanvasRendererTriangleVertex> vertices,
	CanvasRendererBlendingType blending = CanvasRendererBlendingType.Opaque,
	bool registerUniformsAndSetIdentityMatrix = true
)

Parameters

shader
Type: NeoAxisCanvasRendererShaderItem
vertices
Type: System.Collections.GenericIListCanvasRendererTriangleVertex
blending (Optional)
Type: NeoAxisCanvasRendererBlendingType
registerUniformsAndSetIdentityMatrix (Optional)
Type: SystemBoolean
See Also