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RigidBody2DApplyLinearImpulse(Vector2, Vector2) Method

Apply an impulse at a point. This immediately modifies the velocity. It also modifies the angular velocity if the point of application is not at the center of mass. This wakes up the body.

Namespace: NeoAxis
Assembly: NeoAxis.Core (in NeoAxis.Core.dll) Version: 2026.1.1.0 (2026.1.1.0)
Syntax
C#
public void ApplyLinearImpulse(
	Vector2 impulse,
	Vector2 point
)

Parameters

impulse  Vector2
The world impulse vector, usually in N-seconds or kg-m/s.
point  Vector2
The world position of the point of application.
See Also