| RenderingPipelineRenderSceneDataObjectInstanceDataInit Method | 
Namespace: NeoAxis
 Syntax
Syntaxpublic void Init( ref Matrix4F transformRelative, ref Vector3F previousFramePositionChange, ref ColorValue color, float lodValue, float visibilityDistance, bool receiveDecals, float motionBlurFactor, uint cullingByCameraDirectionData )
 See Also
See Also