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RenderingPipelineRenderSceneDataLayerItem Constructor

Namespace:  NeoAxis
Assembly:  NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
Syntax
C#
public LayerItem(
	PaintLayer layer,
	ImageComponent mask,
	long uniqueMaskDataCounter,
	bool calculateResultMaterial
)

Parameters

layer
Type: NeoAxisPaintLayer
mask
Type: NeoAxisImageComponent
uniqueMaskDataCounter
Type: SystemInt64
calculateResultMaterial
Type: SystemBoolean
See Also