| Matrix4Perspective Method (Double, Double, Double, Double, Matrix4) | 
 
            Creates a perspective projection matrix.
            
 
    Namespace: 
   NeoAxis
    Assembly:
   NeoAxis.Core (in NeoAxis.Core.dll) Version: 2024.1.1.0 (2024.1.1.0)
 Syntax
Syntaxpublic static void Perspective(
	double fov,
	double aspect,
	double znear,
	double zfar,
	out Matrix4 result
)
Parameters
- fov
- Type: SystemDouble
 Angle of the field of view in the y direction.
- aspect
- Type: SystemDouble
 Aspect ratio of the view (width / height).
- znear
- Type: SystemDouble
 Distance to the near clip plane.
- zfar
- Type: SystemDouble
 Distance to the far clip plane.
- result
- Type: NeoAxisMatrix4
 When the method completes, contains a projection matrix that transforms camera space to raster space.
 See Also
See Also